Products and Services
Sonokids Ballyland™ software is specifically designed and developed to enable children with vision impairment to develop essential digital skills in a playful way, together with their sighted friends and siblings. Ballyland empowers children by building their technology skills.
The Ballyland learning platform consists of:
Ballyland keyboarding software - a fun and educational computer game for children who are beginning computer users, including children with special needs. The design specifically supports playful learning of foundation keyboarding skills by children who are blind or have low vision. Ballyland keyboarding software is available for Windows PC’s and Mac computers.
Stay Still, Squeaky! – a story from Ballyland made into an accessible, interactive audio eBook for iPad. The fun story about Squeaky, the bouncy Ballylander, who needs to stay clean before a visit to grandmother has great audio and visual effects. To interact with it, the child only needs to use very simple, ‘informal’ gestures, such as touch and swipe. It is perfect as a first fun and safe introduction to an iPad for young children with vision impairment and their sighted friends and siblings.
Ballyland Magic app – This fun, educational app for iPad prepares children who are blind or have low vision for the use of an iPad or other iOS mobile touch screen device with VoiceOver, Apple’s built-in screen reader. While they play and interact with the Ballylanders, the children learn accessibility concepts and fundamental touch gestures for VoiceOver.
Ballyland Rotor - this is the sequel to Ballyland Magic. It’s a fun, educational iPad game that helps children who are blind or have low vision to learn and practice the concept and gestures for the ‘Rotor’ in VoiceOver, Apple’s built-in screen reader for iOS Devices. Ballicopter, the little red helicopter, embarks on an amazing flight through Ballyland, and the Rotor gesture is used to change the unfolding of his engaging adventure.
For the full range of Ballyland software range of early technology training, please visit www.ballyland.com
- Design and development of accessible games
- Design and development of inclusive e-learning programs
- Design and development of accessible, interactive Apps
- Creation of (sound)stories
- Localisation and customisation of the ePlayground design concept to suit other countries, languages, cultures and usergroups
- Development of accessible Webdesign
- Accessibility consultancy
- Design of accessible Flash applications
- Design of interactive sound experience or installation
- Song writing
- Creation of soundscape
- Inclusive Design of accessible musical remixers
- YOUR IDEA
Sonokids musical remixers are educational and fun at the same time. Most if not all remixer software on- as well as offline for children have one thing in common: you cannot make it sound bad. The Sonokids remixer however makes children experiment and puts their talent and skills to the test. It offers children a platform to explore sounds, effects and harmony and train the feeling for rhythm. Multiple users can play together if they each have their own computer (without recording the “concert”).
Sound and Picture Project
The Sound and Picture Project with MDVI Euronet, aimed to use ICT as a communication tool for children with MDVI (from severe and complex to additional support needs, from early years to young adults). MDVI Euronet is committed to improving knowledge, understanding and good practice in the education of children and young people with a severe visual impairment and additional disabilities.
Web: http:/mdvi-euronet.org and http://www.soundandpicture.eu
AltLit - CNIB Children’s Portal
In 2013 Sonokids entered a partnership with the Canadian National Institute for the Blind Library, Toronto, ON, Canada. Sonokids developed customised accessible Memory, Remixer and Sound Sudoku games (in English and French versions) for the CNIB Children’s Portal, AltLit. AltLit is for kids and teens who have a print disability and receive services from either the CNIB Library or CELA (Centre for Equitable Library Access).
All Abilities ePlayground
The All Abilities ePlayground caters for children with and without a disability and offers them a safe, creative and imaginative online play environment. The All Abilities ePlayground offers different layers and levels of activities and games, with adjustable settings and alternative navigation to suit individual needs and abilities. The All Abilities ePlayground was an initiative of the Gold Coast City Council in Queensland, Australia, supported by the Queensland Department of Communities (Disability Services) and created by Sonokids Australia, Queensland, Australia. This free resource is available at www.allabilitiesplayground.net.au
- fun, innovative and accessible ways of interactive online play
- supports imagination, skills development and cognitive learning
- allows a child with a disability to play as independently as possible
- supports group play, integration and mutual understanding by play and interaction.
In addition to more traditional interfaces like keyboards, mouses and joysticks, the ePlayground is tailored for use with touch screens, interactive whiteboards, and such low-tech assistive technologies as single switch and Puff2Play. Puff2play was developed by Sonokids, and it enables children with multiple disabilities to control a computer-game with their breath, by blowing into a microphone. Finally, children who are blind or have low vision can navigate by way of a clear set of keys of the computer keyboard, supported by the talking, virtual ‘game mate’ BuddyFly.
The All Abilities ePlayground was a Finalist in the International Design for All Awards 2011, a Finalist in the Internet Access & Digital Skills category of the Australia & New Zealand Internet Awards (ANZIAs) and the Winner of the Yahoo! ’Internet for Good’ Gold Standard Award 2012 for the Asia Pacific Region.
From 2013 the All Abilities ePlayground is included in The Queensland Department of Education, Training and Employment’s Curriculum into the Classroom collection of curriculum planning and resource materials, which it has developed to facilitate the implementation of the Australian curriculum. The ePlayground is being utilised in a Students with Disabilities English unit for early years students.
The Victorian Statewide Vision Resource Centre has also included the ePlayground in their recommended resources to support student with v.i. in the education curriculum.
Sonokids' Puff2play navigation enables children with multiple disabilities to control a computer-game with their breath. By blowing into a mmicrophone, children produce a controllable 'sound', which Sonokids applies to the game-controls.
Puff2Play was implemented in the All Abilities ePlayground, created by Sonokids.
To try out the Puff2play demo-games below, you will need to have a microphone attached to your computer.
- Drive my car
- Drive a car across the screen - the harder you blow the faster it moves.
- Walk and jump
- Walk and don't hit the kangaroos - you can jump, speed up and slow down.
- Drive a car round a circle - stop not to hit the balls. Puff very quiet to go backwards.